All posts tagged: Keychron

Keychron K2 HE Concrete Edition Review: Rock-Solid Typing

Keychron K2 HE Concrete Edition Review: Rock-Solid Typing

The stabilizers are PCB-mounted, which is preferable to the typical plate-mounted units that many keyboards use, and are lubricated from the factory. The lube on these stabilizers, while a bit excessive (there were small clumps of lube visible on the outside housings, which is not typical), feels great. The stabilized keys are smooth and consistent, with no audible rattling or sticking when typing. But as it turns out, the greatest downside of this keyboard is, also, the material choice. As much as unsealed, raw concrete is quirky and fun, it is ultimately a utilitarian material: It’s heavy, has an inconsistent texture, and stains easily. During my time with this keyboard, it gathered quite a few smudges and stains, nearly all of which had unknown-to-me origins. Maybe they came from cleaning sprays, or from something on my hands, but I honestly have no clue. Depending on your perspective, this can be a flaw or a bonus. What some consider dirty, others will see as “patina.” But as someone who likes keeping their electronics squeaky-clean for as …

Keychron Q16 HE 8K Review: A Ceramic Disappointment

Keychron Q16 HE 8K Review: A Ceramic Disappointment

The internals of this keyboard are unique. Instead of standard Hall effect equipment, the Q16 is one of Keychron’s first keyboards to utilize TMR sensors. These are very similar to standard Hall effect switches, but they have a few key differences. The largest benefits are their improved accuracy and reduced power draw compared to Hall effect sensors, while the downsides are primarily their increased price and a lack of development. For gaming, these switches are great. They’re fast and responsive, returning quickly after being pressed and having quite a few ways to adjust their performance. The Rapid Triggers setting allows for switches to immediately be pressed again after they’re released (as opposed to waiting for the switch to reset past its original actuation point), and the SOCD (simultaneous opposing cardinal direction) settings allow for opposite movements (typically A and D, for strafing) to override one another when both are pressed at the same time. This means when A is pressed, then D is pressed, the D key will take priority and disable input from the …